Today was my long day of running Commodore games and Cosmic Encounter. Had a bit of a hiccup finding my tables and getting set up; I had missed the location of an outlet that was behind the Train gamers' booth, partially because they had run their power over to the Rogue Judges' area and partially because I didn't search hard enough.
After that, though, everything went swimmingly. For M.U.L.E. I had 6 players and an observer in the early session and 7 players and an observer in the afternoon. Everyone seemed to have a good time, even the player who accidentally lost a M.U.L.E. in round 1 and was pretty much out of the game afterwards. I need to work on my instructions a bit. (I think an intro video would be cool.)
Sadly, nobody came to play Oil Barons. I may have to leave it out next year in favor of something like Archon.
CE Thursday was a reasonable success, but only 9 of my 16 players showed up for it. One of them brought his EON set, which was very cool. I played with three other guys on my half-built Mayfair set.
The only blemish on the day was that I was scheduled to play in this year's edition of Paranoia Trek after running all of these events but fell asleep back in the room after getting some dinner. I missed one of my favorite ongoing Gen Con events! :(
New Rule: No gaming after running eight hours, even if it's just board and computer games.
Big thanks to Odie and Brian for helping me haul stuff to and from the con. I think it's time to look into a sturdier folding dolly, though. And more bungees/straps.
Tomorrow: A glimpse of the Dealer's Room, Car Wars, Robo Rally, and perhaps some actual Paranoia...?
Showing posts with label Commodore 64. Show all posts
Showing posts with label Commodore 64. Show all posts
Thursday, August 14, 2008
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